Cornerstone
Brickout with a different set of limitations.
What if you could move the paddle in any direction?
What if the ball perpetually bounced?
What if you got a game over when your paddle leaves the game area, rather than the ball?
What if the ball could nudge the paddle around?
This is largely just a godot experiment right now, and my first time uploading any game to itch.io as well.
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